Monday, 29 July 2013

Sandbox UI 10 Tips and Tricks


  1. The 1,2 and 3 buttons switch between the "Select and Move", "Rotate" and "Scale" tools respectively.
  2. The lock selection button locks in the currently selected entities so that only they may be used and edited.
  3. The "Select All' drop down menu allows you to control which types of selections you can make at any time ie. only brushes, only entities, only prefabs.
  4. The "Snap to Grid" tool allows you to snap an objects movement to a grid of defined size. For example, moving a house 1 metre at a time on the X, Y or Z axis.
  5. AI/Physics allows you to experience the game engine working while still being able to edit the Level.
  6. Goto position allows you to jump to an exact coordinate in the level when entered.
  7. You can change the skin colour of the editor by going to the "Skins" rollout in the "View" tab.
  8. Holding down space shows you the name of all objects and entities in your Level.
  9. By going to the View Settings in the "RollupBar", you can hide objects in your level by category, ie. Brushes, Decals or Entities.
  10. Holding down Alt and the middle mouse button allows you to rotate the view around the centre of your screen, holding the focus point in the middle.

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